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Tipped Glass and Fluid by fram1963
Tipped Glass and Fluid
DAZStudio 4.6 / Reality 4 / Luxrender 1.3.1 / PS

#Reality_plugin

I modeled the glass and created the fluid simulation in Blender 2.72.  I was waiting for Reality 4 to be released to give this a whirl.  I exported the glass and liquid in DAZStudio in OBJ format and imported them into DAZStudio for compo.  I used the new volumes in Reality 4 for the liquid and the glass as well.  The absorption color combined with the absorption scale work magic especially on the liquid.

Love the new Reality 4!
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:iconsubvirgin:
SubVirgin Featured By Owner Nov 9, 2014  Hobbyist Digital Artist
:party: Thanks for joining :icon3d-fetish::party:  :iconwelcomesignplz:
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:iconfram1963:
fram1963 Featured By Owner Nov 9, 2014
:D
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:iconglo-he:
GLO-HE Featured By Owner Apr 7, 2014
Thank you :+fav::D   :iconspazhugplz:                        
  :iconsparklyroseplz:          
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:iconfram1963:
fram1963 Featured By Owner Apr 10, 2014
You're welcome! :)
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:iconglo-he:
GLO-HE Featured By Owner Apr 11, 2014
:hug: :iconsparklyroseplz:   
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:iconsilvinx:
Silvinx Featured By Owner Mar 19, 2014  Hobbyist Digital Artist
Thank you for the :+fav:
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:iconfram1963:
fram1963 Featured By Owner Mar 19, 2014
Well deserved my friend! :)
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:icontiamatheart:
TiamatHeart Featured By Owner Feb 6, 2014  Hobbyist General Artist
:iconthankyouspray1::iconthankyouspray2::iconthankyouspray3::iconthankyouspray4:

:wave:Thank you so much my friend:hug::iconflowerheartplz:
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:iconfram1963:
fram1963 Featured By Owner Feb 6, 2014
You're welcome! :)
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:iconnigel-hirst:
Nigel-Hirst Featured By Owner Dec 17, 2013  Professional Digital Artist
Thanks for the fav

 Nigel

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