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Description
DAZStudio 4.6 / Reality 4 / Luxrender 1.3.1 / PS
#Reality_plugin
I modeled the glass and created the fluid simulation in Blender 2.72. I was waiting for Reality 4 to be released to give this a whirl. I exported the glass and liquid in DAZStudio in OBJ format and imported them into DAZStudio for compo. I used the new volumes in Reality 4 for the liquid and the glass as well. The absorption color combined with the absorption scale work magic especially on the liquid.
Love the new Reality 4!
#Reality_plugin
I modeled the glass and created the fluid simulation in Blender 2.72. I was waiting for Reality 4 to be released to give this a whirl. I exported the glass and liquid in DAZStudio in OBJ format and imported them into DAZStudio for compo. I used the new volumes in Reality 4 for the liquid and the glass as well. The absorption color combined with the absorption scale work magic especially on the liquid.
Love the new Reality 4!
Image size
1348x760px 492.36 KB
© 2014 - 2024 fram1963
Comments28
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I love the concept of this glass ! Brilliant realization, too.